How we'll evaluate every bundle: the only number that actually matters
Not a review of a specific bundle — the method we'll use once we're tracking them, worked through on a real example.

We do not have a bundle feed connected yet, so this is not coverage of a live bundle — it is the method we will apply the moment we do, worked through on two real games so the arithmetic is not hypothetical.
The only number that matters
A bundle's advertised total price means nothing on its own. What matters is: the bundle's price, divided by the number of games in it you would actually have bought separately. Everything else — the sticker price of games you were never going to play — is not a saving, it is a distraction.
Worked example
Orcs Must Die! and Orcs Must Die! 2 are both in our catalogue right now at $1.03 and $1.27 — $2.30 combined at today's cheapest tracked prices. A bundle offering just these two games for anything close to $2.30 is not a discount; it is the market price with extra steps. A bundle is only a genuine saving once its per-game price undercuts what each included game already costs on its own today — not at its long-abandoned launch RRP.
The bundle's own sticker price is not the number to compare against. The current individual price of each game you would actually play is.
When we connect a real bundle feed, every article in this section will show that comparison explicitly, game by game, rather than quoting the bundle's own headline saving.